-Rebalanced some stuff
-Audio lures take 66% LESS time to be reusable.
-Some Animatronics got nerfed.
-New achievement.
-Not much but i think it made the game easier.
-Rebalanced some stuff
-Audio lures take 66% LESS time to be reusable.
-Some Animatronics got nerfed.
-New achievement.
-Not much but i think it made the game easier.
Beacause I still did not made up a page for my next game, i wanted to share some progress :).
200 VIEWS??? TYSM to everyone! this mean a lot to me!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Showing off player 2 😎
What do you think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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