(Testers: An update should be available sometime tonight, it contains a lot of changes and will be somewhat close to what the public early access build will play like. Test it and let me know your thoughts whenever you can.)
Hello everyone, I’ve been putting a lot of care into my game, and some things that I want to state before I release the Early Access build to the public are:
The delays on the public release are mostly because I want to make sure the game is stable and fun for all players. (Current testers build will be 0.3.0 tonight, public build will be 0.4.0 when released.)
This game is freeware, and there will never be a cost placed on it, no matter how far in development the game gets. There will also never be “Paid DLC”.
Early Access updates may change anything on the game without warning, these changes will be listed on a changelog after an update releases.
Future content, like characters, stages, story mode and proper online mode will all be included free in future updates.
Before the public build release, a very detailed, commentated video on how to play will be released.
This game is targeted toward fighting game beginners, and fans of the fighting game genre. Fighting game experts may enjoy the game as well.
I hope you guys enjoy my game when the early access build is released! I spent a lot of time on it. The game will probably leave early access in late 2017/early 2018. It WILL still be free however, no DLC, no microtransactions.
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