Game
Circle Empires Tactics

8 years ago

Easier to get vampires, ghosts, mushrooms + lots of balancing and bug fixes


  • Difficulty levels that are harder than normal have been reworked. Initial starts are a lot easier but difficulty increases faster in time. Nightmare starting difficulty reduced from 20 to 6. Impossible from 100 to 12. The time it takes before a circle doubles it’s strength has been reduced from 1 hour to every 10 minutes. This is capped by the difficulty level. So for example at Nightmare the circles power can’t rise above 6x the initial power.

  • Reduced wizards splash radius by 33%. Increased level 1 wizards damage from 22 to 25.

  • Reduced bank gold output by ~60%.

  • Spawners spawn creatures 25% slower.

  • Life Control price reduced from 20k wood to 1k wood. That’s the building that sells extra lives and diamond-based mages. Built by level 2 worker.

  • The two mages that can be bought for diamonds are less over powered now. Frenzy mage attack speed bonus reduced from 15% to 5%. Circle healer regeneration bonus reduced from 200% to 50%.

  • Camp price reduced from 7k wood to 1k wood. That’s the building that sells vampires, ghosts and mushrooms. Built by level 2 worker.

  • Mushroom have been reworked. Descriptions now say what you get from each mushroom. No need to memorize. Eating mushrooms doesn’t necessarely kill the target but deals massive damage. So if you accidentally eat it with level 3 dragon it doesn’t die. Prices have been balanced.

  • As Halloween is over, there are discounts for vampires and ghosts. Vampire cost was reduced by 40% and xp requirement for level 2 by 25%. Vampires now have 60% resistance to being knocked back, which greatly improves their ability to suck blood.

  • Reduced ghost’s food cost from 1200 to 500.

  • Dragon cost adjusted from 6000 wood and food to 5000 wood and 7000 food. So some of the wood cost turned into food. This makes them more accessible and also makes farming more useful.

  • Healer’s now have ranged attack so they wouldn’t charge into melee.

Fixes:

  • Controlling where new creatures and buildings spawn is a lot easier now. You can make bundles of farms and build the storehouse closer to a good spot. Fixed a few issues that caused new things to jump to a distant random location in some cases.

  • Computer players now consider walls more intelligently when choosing where to attack.

  • Fixed an issue that caused selected archers to sometimes run towards the target instead of shooting at it.

  • Hand-to-hand units will not charge out of your circle when being attacked.

  • Selecting all ranged unit’s does not select Launchers any more.

  • Boats, cards and launchers can no longer gain the trait that allowed them move faster on rough terrain.

  • Fixed animation glitch when moving between circles.

  • Fixed an issue that caused units to lose or gain traits when leveling up.

  • Bugfix: player controlled Carts, Launchers and Boats no longer move to a random circle after picking something up.

  • Bugfix: creatures can now regenerating health normally.

  • Bugfix: walls show correct owner color.

  • Bugfix: higher level walls can be captured now.

  • Bugfix: somewhat reduced the issue of creatures walking back and forth when clicking rapidly to another circle.

  • Bugfix: storehouse level up text does not claim to give new recipes any longer, as it doesn’t give them.



18 comments

Loading...

Next up

Our first content update is here! New units of EEEEVILLLL 💀 as well as two new buildings. Check 'em out!

https://store.steampowered.com/newshub/app/1100260/view/22331665…

Added explosive pumpkin-heads, rebalanced waves and experience

Our new update once more brings new units into the fold, as well as a lot of balance changes to prevent games from getting too snowball-ey

https://store.steampowered.com/newshub/app/1100260/view/22162786…

Sneak peek of two new units coming soon 👀

Main menu and quality of life update

Looking to test your RTS mettle? You can join our community-organized Circle Empires Rivals tournament, with Steam credit as the prize!

Info: https://store.steampowered.com/newshub/app/1100260/view/25394163…

Enjoy the epic fantasy tunes of composer Sigurd Jønk-Jensen wherever you go. The Circle Empires and Circle Empires Rivals soundtracks are now available on Steam!

Check out the mega bundle: https://store.steampowered.com/bundle/14153/Circle_Empires_Franc…

Unist can now push each other, major update

Added health packs, rest healing, fixes, quality of life improvements

Major balance changes, fixes