2 years ago

Edit: Gif not working?!

I think today I will add the Request System...it'd basically just be the Feed Pet system but for Goblins!
The question is where do I store the Goblin Ref for things other than giving.


Say a Goblin wants you to chop down 5 trees.

Should I make a specific list for that task and every time you chop a tree run through it and increment the Goblin referenced's task counter.

Or just have a general list for all requests and every time you do something check it? Second option is tidier but would be WAY slower.

I know for the Goblin them self I'll probably have a 1d array;

request[0] = Task Type; request[1] = Specific; request[2] = Goal amount; request[3] = Current amount;

i.e

request[0] = "GATHER"; request[1] = COPPER_ORE; request[2] = 10; request[3] = 0;

request[0] = "CLEAR"; request[1] = BANANA_TREE; request[2] = 5; request[3] = 2;

Might update this as I go, but I gotta do some Warframe right now



6 comments

Loading...

Next up

Charged Sticker Appreciation Post!

Thank you all so much for the support, it really helps me out a lot!

I hope you're all doing well and staying safe! Please take care!

Lol, wish I could force the game to generate things like this, but it's not really possible with the perlin noise generation.

Ok, lighting test set up, kind like this setting? Blend mode bm_src_alpha bm_dest_alpha

wow thats a crunchy gif!

because I wanted to?

#Devruary

Happy February! I hope you're all doing well!

I lost a week when I was sick plus a couple more days when Granny had some bad ones, but I have still been hard at it, mostly working on more Ruins stuff bug fixes and optimisations. Lets get to it!

Recent shinies!

Not great ones tbh, mostly slightly different shades to the originals.

They really need to overhaul the shiny system from the start.

Some card pulls since there's a new pack out!

[1 of 3]

AAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaahhhhhhhh! I got the cute cactus card I wanted!

From the weekend😸