
I added "crt lines" I think the effect fits well to the game.
Changed the "message box", it changes depending on if the character is speaking or thinking, each character also has a different color on their text.
The radio will have a chance to play broadcasts that could open up new areas for the player to visit and the like.
When travelling to areas, there will be a chance an Event happens. For example a screen with text: "You stopped for a soda." these event will either reduce or raise stress maybe even give some points on the notes progress.
Cutscenes (when speaking to NPCs & events).
Replace items & polish more assets.
Implement endings/achievements.

Regarding the poll from yesterday (previous devlog post).
The poll was so close to 50/50 the whole time!
We could use both! (like the image above)
that design is not final, but it gives you a rough idea on how it could look like, you know.
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