Game
Treasure Island 2: It's About Time

2 months ago

Eh fuck it i think I can reveal this feature early (article)


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A while ago, I showed off this image of what the game will have instead of the typical 12am-6am night progression (though the nights will still be like, 5 minutes in total)

Now, you might be wondering; what are those flags for? will they be removed?

To keep it short... they're signifiers for ambush characters.

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This is kind of a carryover from actual PVZ2 (you know, the game this is named after), where a random event can happen to throw a wrench into your defenses. Such is the plan here! Basically, an ambush will happen around 3 specific times in the night. When that happens, an ambush character will appear. They'll disappear after a certain amount of time, but the main plan is that they'll serve the same purpose; appearing, trying to trip you up, and then going away.

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So, who will this include? Relviz from Fnati the revenge, for one. There's more but I'm gonna stay my tongue for now. I wanna at least finish the main cast first so they'll be easier to balance later.

Hoping to get started on acephalous today see ya



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Next up

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Introducing my favorite ambush character I've made so far

morelike Cabin farce HA

I don't remember this camera being here

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what the duck

Again i am surprised at how easy this was to make; i expected this to be the hardest of all the ambush characters tbh

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did somebody order a 'nother story of freddy's remake

You know what I’m feeling good today I’m gonna work on paul