3 years ago

el buenos días:




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The iconic boss battle but #gaming (not really because... moonlight)

call of dipsy fun fact #1: regalito is only three feet tall

mmmmmm just cooked some BUUUUUUUUULLSHIIIIIIIIIIIIIIIIT

me making the most diabolical level design cause i genuinely don't know what bullshit else to put anyway as my brain drought.

patillo (and customer, maybe customer...)

love how in this post https://gamejolt.com/p/i-should-be-working-on-the-new-ice-lava-c… it felt like I was doing the game easier as if there wasn't a hardcore mode out there. did i say it before? no? now you know!

Another playtest and another day I'm proud of myself. So far there are only 8 missing levels to finish the whole game.

There's something I fw the most as a game developer is that when I make a huge ass level I don't even know what design to do (as I don't design them on paper but rather on Clickteam) and so I get unmotivated until I finish it and say "no, this is good"

Y'know with the money I was receiving from comms I would spent it on a Steam license for Fusion 2.5 so it would be cheaper to buy the useful exporters or upgrades if I weren't a fat chud spending it on food solely. If anything Regalito is the gif, not me!