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Aiming to make a multiplayer runner-type game with post-apocalyptic themes π Development updates: πΉοΈ Added "Hosting" and "Find Sessions" features πΉοΈ Added "Single Player" mode π¨ Designed the Main Menu UI π΅ Added Main menu soundtrack
Development updates: π¨ Added HDRI Backdrop π¨ Experimenting with Lighting and Post-processing π΅ Added Gameplay soundtrack Future development: βοΈ Implementing procedural level generations π¨ Further level designs
Development updates: πΉοΈ Added Flashlight function π¨ Started designing the "Subway" levels βοΈ Created an endless runner level system
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was boredπͺ. But I love how it turned out.π
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
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