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Development updates: đ¨ Added HDRI Backdrop đ¨ Experimenting with Lighting and Post-processing đĩ Added Gameplay soundtrack Future development: âī¸ Implementing procedural level generations đ¨ Further level designs
Development updates: đšī¸ Added Flashlight function đ¨ Started designing the "Subway" levels âī¸ Created an endless runner level system
Aiming to make a multiplayer runner-type game with post-apocalyptic themes đ Development updates: đšī¸ Added "Hosting" and "Find Sessions" features đšī¸ Added "Single Player" mode đ¨ Designed the Main Menu UI đĩ Added Main menu soundtrack
Did you know that today is #InternationalJazzDay? đˇđ
No? đ¯ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? đˇ
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Update 2.627
New challenges & new effects!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
An infected room from the second part of Cybel ! Are you up for some cleansing?
Some Shadow boss fight gameplay đž
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