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Aiming to make a multiplayer runner-type game with post-apocalyptic themes π Development updates: πΉοΈ Added "Hosting" and "Find Sessions" features πΉοΈ Added "Single Player" mode π¨ Designed the Main Menu UI π΅ Added Main menu soundtrack
Development updates: π¨ Added HDRI Backdrop π¨ Experimenting with Lighting and Post-processing π΅ Added Gameplay soundtrack Future development: βοΈ Implementing procedural level generations π¨ Further level designs
Development updates: πΉοΈ Added Flashlight function π¨ Started designing the "Subway" levels βοΈ Created an endless runner level system
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! π±οΈAdvanced pointing, clicking action π¨οΈVery funny words! Loads of them! π»6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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