Next up
Development updates: đ¨ Added HDRI Backdrop đ¨ Experimenting with Lighting and Post-processing đĩ Added Gameplay soundtrack Future development: âī¸ Implementing procedural level generations đ¨ Further level designs
Aiming to make a multiplayer runner-type game with post-apocalyptic themes đ Development updates: đšī¸ Added "Hosting" and "Find Sessions" features đšī¸ Added "Single Player" mode đ¨ Designed the Main Menu UI đĩ Added Main menu soundtrack
Embark on a new journey... đ
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
Just a Pico sprite
An infected room from the second part of Cybel ! Are you up for some cleansing?
2d lighting experiment












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