Next up
Got the idea to give weapon swapping a melee hitbox, very happy with the results. It can be a quick way to sneak in some extra hits during combos! Still work-in-progress for the upcoming demo.
Made it possible to surf around on the undead if you have them grappled! (Inspired by a certain shield-surfing mechanic from another game)
What do you think? Try it out in the demo coming this month!
Wanted poster for Wrath, the first in line to be taken down by Rose 🌹 🔫
Updated the ENCHAIN demo to improve the boss fight a bit and add a lot of quality features.
Check it out for free on the game page. Feedback appreciated!
A youtube comment suggested that the player can manually split the tether in the middle for a new anchor to swing from, what do you guys think? would this be an interesting twist?
Working on some dynamic combat for my FPS game. Enemies can be juggled in the air freely. Still need to make demo levels.
#UnderwaterDiving 1.0.9 BUILD 22
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20260405
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
[MEDIA 07] Slow-motion and enemy throwing progress










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