Game
ENCHAIN

4 years ago

ENCHAIN Demo Patch 0.1.1 is released today and free to download!

Lots of improvements have been made to improve the experience and flow of the demo. Your feedback helped bring these changes to the game. Give it another try if you like!

#action #indie




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Just released the ENCHAIN Demo on Steam! My solo retro-FPS platformer project is finally ready for you to experience. Featuring a preview the first three areas, check it out today!

https://store.steampowered.com/app/1396870/ENCHAIN/

Updated the ENCHAIN demo to improve the boss fight a bit and add a lot of quality features.

Check it out for free on the game page. Feedback appreciated!

#screenshotsaturday #lowpoly #action

Got the idea to give weapon swapping a melee hitbox, very happy with the results. It can be a quick way to sneak in some extra hits during combos! Still work-in-progress for the upcoming demo.

#screenshotsaturday #indie #lowpoly

Insert credits? Nah. Insert sword.

The real cyberpunk experience: fighting capitalism one vending machine at a time.

#pixelart #gamedev #indiedev #madewithunity

Got some an on-screen stamina bar working for enemies, with a little custom animation!

#action #fps #indie

"You fight, you loot… and then everyone strikes a majestic T-pose. ✨"

Help us squash the bugs (or embrace them?) on Kickstarter: https://www.kickstarter.com/projects/1585503379/gig-crawler

#GigCrawler #GameDev #IndieGame #Kickstarter

[MEDIA 07] Slow-motion and enemy throwing progress

Worked on a seamless area transition today. What games does it remind you of?

#action #fps #shooter #indiedev

I've finally figured out what the new "antimagic" zone will look like!

I've updated its appearance, and when you're in it, you'll have a slight clouding.

[MEDIA 09] Ramp-slide, into kick-jump, into wallrun, into grapple hook