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[MEDIA 07] Slow-motion and enemy throwing progress
[MEDIA 09] Ramp-slide, into kick-jump, into wallrun, into grapple hook
[MEDIA 06] New flying enemy type in action
Hello Everyone!
I've been rebuilding Troll Run from the ground up on my new workstation to try and exclude the mistakes and bugs from the previous versions, this is what I've gotten so far.
Got the idea to give weapon swapping a melee hitbox, very happy with the results. It can be a quick way to sneak in some extra hits during combos! Still work-in-progress for the upcoming demo.
#NinjaScroller 1.61.8 BUILD 49
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging Pixel Art #ActionRunner game with a Retrogaming vibe
Watch 30s of #Gameplay 20251110
Available on #Steam:
Working on some dynamic combat for my FPS game. Enemies can be juggled in the air freely. Still need to make demo levels.
Just released the ENCHAIN Demo on Steam! My solo retro-FPS platformer project is finally ready for you to experience. Featuring a preview the first three areas, check it out today!
Updated the ENCHAIN demo to improve the boss fight a bit and add a lot of quality features.
Check it out for free on the game page. Feedback appreciated!










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