Made it possible to surf around on the undead if you have them grappled! (Inspired by a certain shield-surfing mechanic from another game)
What do you think? Try it out in the demo coming this month!
Next up
Got the idea to give weapon swapping a melee hitbox, very happy with the results. It can be a quick way to sneak in some extra hits during combos! Still work-in-progress for the upcoming demo.
[MEDIA 07] Slow-motion and enemy throwing progress
@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games
before the quest ends on July 1 and you'll get Coins!
Say hello to Jon 👦🌙🥪
Late-night sandwiches are his thing.
So are cavities, probably. ^^
Got a guess what else he’s into?
Get to know him👉https://store.steampowered.com/app/2560100?utm_source=GameJolt
Working on some dynamic combat for my FPS game. Enemies can be juggled in the air freely. Still need to make demo levels.
🐹Nanomon Virtual Pet is out now! 🥳
Oscar always wanted a pet monster. 👾
🥚Raise and chase over 25 evolutions for your very own 🐱virtual pet and explore the vast 🗺️world Oscar's created: all within a small 🖥️desktop window. 💖
[MEDIA 09] Ramp-slide, into kick-jump, into wallrun, into grapple hook
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