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Leumundsgift: Simphony


7 years ago

end of day 2, i got the camera working, and i added a small series of rooms, i might just focus on designing characters and/or my own assets instead of using some free ones in days 3 through 4, i'll keep you updated.




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Day 1 of development, i'm currently in the process of designing the bosses and/or enemies that you will be fighting throughout this adventure

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Respect (Only TLOZ Players Will Understand)

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.