Day 1 - Started working on a Never-Ending corridor on TV World.
Day 2 - Created a Petscop-looking area.
Day 3 - Created the mechanic of the Never-Ending corridor.
(missed a few days)
Day 7 - Adjusted the Petscop-looking area.
(missed a few days)
Day 12 - Soundtrack transition on TV World.
Day 13 - Found some old drawings and inspirations for the game.
Day 14 - Footstep sounds on some areas added.
Day 15 - Created the doppelgangers and a prison.
Day 16 - New transitions, and the Rollerskates effect.
Day 17 - Added controls for the effects, to toggle between them.
Day 18 - Added Sleep system, along with Save.
(missed a few days)
Day 21 - FILTERS!
(missed a few days)
Day 22 - Baseball effect and new Dark Forest area.
Day 23 - Added Glyphs at the start of the game.
Day 24 - Added variations of the Starman effect.
Day 25 - Starman effect fully working.
Day 26 - Added Wake Up system, along with the Gas Mask effect.
Day 27 - Baseball effect in action, more doppelgangers.
(missed a few days)
Day 30 - Idle animations for all effects.
Day 31 - Doomer effect in action, new Tree World.
Next up
DEMO V.01 IS OUT NOW! https://pixelnovak.itch.io/alom
Some worlds Alek can visit in his dreams, and also his own room. The game has changed a bit since then, consider them a bit old. :)
A small test on the browser, for now you can only interact with the door:ย https://dvor-ak.itch.io/alom
New Screenshots
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
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