Game
Dayshift Simulator
5 years ago

End of May Devlog: Rough demo screenshots, and sum news


Heyo, it’s Cattdude again with another rushed devlog of Dayshift Simulator. If you were wondering where I was for the past month I was busy dealing with some irl stuff that prevented me from working on the game. After that I was planning on posting a quick devlog, but I decided that releasing a half baked devlog after a whole month with nothing new to show didn’t sound groovy so I decided to delay it until I had some actual progress to show. That was around a few weeks ago, now I actually have something to show this time. This time I was able to make some prerendered screenshots of the demo I hope you like em. Disclaimer: These are a work in progress so it’s bound to change in the finished demo.
I also have some important news at the end of this devlog so be sure to stick around.

5d090dd6107b1.png

No seriously you’re scaring the customers.

5d090dd75b043.png

Quack.

5d090dd856cf4.png

Rough screenshot of the overworld.

5d090dd91dbca.png

I plan to improve the battle sequences later.

Now onto some news:
After some thinking I think I realize what’s been slowing the game’s progress these past few months. It’s a combination of expecting to do too much and procrastination. To keep it brief, I was too focused on normal school work and the game’s art that I had little to no time to practice using RPG Maker which caused me to forget a few things on how to use it. On top of that before I stopped using RPG Maker I added a lot of plugins into the game that I also forgot how to use. Now I have to relearn both RPG Maker and the plugins which shouldn’t take too long but this actually made me realize something.

So now after that realization I decided that I’ll start from scratch, this time a bit more prepared and organized. While I am restarting that doesn’t mean a lot of progress was lost since I still have the game’s assets and I haven’t started on Day 1 yet. Right now it’s more about starting over with a clean state and organizing my stuff since it’s faster, and better and than trying to fix the mess. Plus this time I’ll keep some notes around so that way if I ever stop using RPG Maker I’ll have some notes to look back on. I’ll let you guys know if it works out, and that’s about all I got for now. I hope to see you guys in the next one. Hopefully it doesn’t take two months or so
-Cattdude definitely not procrastinating again



4 comments

Loading...

Next up

Welcome to 1985

Note to followers

Some changes

Character Reveals

We are under attack!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

Why walk when you can jump?

Alone Together....

Path of Kami, running around the shrine area