Next up
Boii whatchu know about Triple-T 🤫
The scariest job ever, being an electrician
also updated monitors to be actual meshes, still working out some kinks with their normals and such + needs more details but i like them so far, might make the top-right a different type of monitor though
Better look at the current monitor model
WIP office in blender, still missing A LOT of stuff but most of the bare minimum is in
I have not touched my Cakebears godot file inages because i know as soon as i open it the thing i have to do is code ai and thats scary so ive been putting it off for a while
What's with FNaF SFM animators and having the most cluttered dogass oc designs Is this a prerequisite to get accepted into Big SFM and the C4D Emmission Shader Gestapo
Got door controls working and a couple debug thingamajigs up, im honestly just happy this bullshit has some semblance of a game now lol probs gonna try and iron out office gameplay then move back to modeling 4 a bit
Finally finishing up with Nightbear just need to finish detailing her textures then she's done and ready to start messing with (also bonus walk animation that took me like 2 days)
Adding placeholder sound effects and items,
Real time cameras that im hoping to give cool epic effects to look so retro
And camera easing i ethically borrowed from someone on the Godot forums to zoom in on cameras whenever you hover over them
working on getting a blockout build setup (i was trying to brute force the door when the solution was literally just changing one command)











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