Game
Link It Up!

7 years ago

Enemies that adapt to new patrolling route should make for good puzzles later on.




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Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

Building our Levels

Hey everyone! Today we're pulling back the curtain a little and giving you a peek at how we actually build the world of Dark Queen of Samobor. Follow us for more!

People commented before how visual effects were not impactful enough, so we worked a lot on that in the past few weeks, these are the results. What do you think?

Follow Dark Queen of Samobor for more!

I tweaked the old tileset a bit and now it looks way better

I'm currently adding achievement to Link It Up! There will be 3 of them: * Completionist - for completing the game * Collector - for getting all collectibles * You Got It - for going half way through the game

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.

There's no need for anyone to get hurt