Next up
Here's some progress that i did
I also made a sexy level editor for fast creation. i could make each level in under 2 weeks with this thing
As of right now, i am porting the game to HaxeFlixel. it runs at a consistent 60 fps and is optimized for bitmap images rather than vector lines like flash
Christine!!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?










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