I'm working on enemy and player attacks now. I finished up the enemy spawner and I'm pretty happy with how everything is turning out. The pathfinding works really well and I managed to add some other visuals to make the enemy laser attack look a little better. I still have a bit to do until I release that gameplay test I was talking about but we are getting closer!
Next up
Working on some concept ships
Stage 2's design is finished!
Enemy spawning is now implemented!
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
I'm about to start on the fun stuff!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Rebooted the project using Godot!
I might have found the dumbest solution to handle ellipse/circle collisions
Kikkerstein had a great day 1 at LVL UP EXPO!
If you’re in Vegas, come see us on day 2!
Progress!
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