Game
Homeworld Takedown

4 years ago

Enemy code is about 75% complete!


I'm working on enemy and player attacks now. I finished up the enemy spawner and I'm pretty happy with how everything is turning out. The pathfinding works really well and I managed to add some other visuals to make the enemy laser attack look a little better. I still have a bit to do until I release that gameplay test I was talking about but we are getting closer!



0 comments

Loading...

Next up

Working on some concept ships

Stage 2's design is finished!

Enemy spawning is now implemented!

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

I'm about to start on the fun stuff!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Rebooted the project using Godot!

I might have found the dumbest solution to handle ellipse/circle collisions

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Progress!