So first off, it's still janky and I noticed a few bugs but for over 10 hours or work it's not bad. Me besides me being sleep deprived I've got the majority of the weapon system features implemented. There're more weapon types I didn't show because it would take a while to setup, but I did show you a wip weapon prototype so whatever. The save system is fully rewritten and a lot better. I have a few small things left to do for the weapon system that will be pretty cool. It's pretty obvious what one of them are from the video but I'm not going to tell you. After I finish the weapon system, I'm going to implement currency and revive system. then the core of the game loop will mostly be done. Also need to do an audio pass on everything so I can tolerate playing with the sound on. Anyways I hope everyone's having a good day!

Next up
Thought about that piece of concept art awhile back of the electrified ship.
The new enemy is implemented and rough design for the armory.
Snood
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Getting closer!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Quick update
I forgot to show the new ship lighting...
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Showing off the start of the Armory and the new enemy!












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