Game
days devoured by nightmares
7 years ago

ENEMY TYPES


There are a few different enemies of various types.

There are a few bug enemies who get in your way, and maybe hurt you as you make your way though them

Zombies wander and chase you a bit.

Succubi disguise or hide themselves, and lure the player into ambushes and traps.

Throwers and spitters launch projectiles at the player (hopefully)

I have ideas for large enemies that spawn heck. Shouldn’t be too difficult.



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Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.

tentacles, atmosphere, succubus

Enemies and Map ideas

"bonus" (ha) content

Recent gameplay takes

Succubus visual design Plotting different succubus types., imcluding, I hope, incubi. They will probably be a few different graphic sets for various models that are generated and loaded randomly.

bonus "content" (I use the term loosely) - Demon designs

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

I was bored, so... ManutKat.