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(ENG) I was finally able to add a combo system in the game . If you get five sweet spots in a row, you get some extra points on your performance. I'm thinking about adding a speed boost. as well. If you can; sharing any ideas would be great :)
I'm pretty new to this. I started the development of Kudya Chef, three weeks ago and I want to share the development process with everyone interested in playing the game :) I'm happy to have you here
(ENG) I just released a test version. I can't wait to add more features and assets. Please tell me if there are any bugs or feel free to share any ideas. ❤
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I worked so hard to get all four of them to the end safely, but then...
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Path of Kami, running around the shrine area
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
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