4 months ago

(Eng)

Hi guys, I have already solved the problem of OWaR animations, but with this I realized another problem, when I made the models for the game I had never worked before in 3D and this has given that the models have too many faces, I have tried to


improve it but with models like Paultramp and GoldeRR still have too many, with GoldeRR it doesn't matter because it doesn't move, but Paultramp moves more, with this I want to get to you want me to update the models of these two or try to see the result with these models?

/

(Esp)

Hola chicos, ya he solucionado el problema de las animaciones de OWaR, pero con esto me he dado cuenta de otro problema, cuando hice los modelos para el juego nunca antes había trabajado en 3D y esto ha dado que los modelos tengan demasiadas caras, he intentado mejorarlo pero con modelos como Paultramp y GoldeRR siguen teniendo demasiadas, con GoldeRR no importa porque no se mueve, pero Paultramp se mueve más, con esto quiero llegar a ¿queréis que actualice los modelos de estos dos o probar a ver el resultado con estos modelos?

  2 votes Voting finished



0 comments

Loading...

Next up

(Eng)

Hello hello, well time for Bad Days.

I was talking with a friend and after thinking about it for a while I think I'm going to use RPG maker to make the project, I know some of you won't like the change, but I think it will be more fun for everyone,

(Eng)

Hello everyone, the whole team is back, I have good news about bad Days and things to talk about with you, for now I just wanted to tell you that we are here.

Outside the script lately I have a lot of exams and work to do, I won't be able to spend

(Esp)

Feliz Cumpleaños Matt, otro año más aquí, casi parece que fue ayer cuando empezamos, ¡os quiero mucho a todos! :D

/

(Eng)

Happy Birthday Matt, another year here, it almost seems like yesterday when we started, I love you all a lot! :D

#Joltober 2024 has come to an end so we wanted to show off some of the art posted by your fellow Jolters.

Thank you to everyone who participated in this year's challenge!

(Check the article to links to the original posts so you can give 'em a like!)

(Eng)

Hello everybody, all the enemies of each map already have a beta design, I won't show them to keep the surprise for now ,the boses will be the same, I would like to add secret boses, but for now nothing like that, I will make a last post about Bad

(Esp)

Hola chicos, el objetivo ya está cumplido, estoy super feliz, sigo trabajando en el dibujo pero dibujar 200 personas es más difícil de lo que pensaba, pero no os preocupéis que sigo trabajando en ello ;)

/

(Eng)

Hi guys, the goal is completed, I'm

(Esp)

buenas chicos y ¡hurra! ya hemos llegado a los 10 proyectos lanzados! y dicho esto ¿os gustaría hacer algo especial para el décimo proyecto lanzado? dejadme vuestras sugerencias e intentaremos hacerlas :)

/

(Eng)

hello guys and hurray! we have

No place to run anymore...

The Fazbear Facility: Prologue finally releases November 30th

(Eng)

Hello everyone, I leave this post of the prototype of the drawing for the special 200, I will take longer than expected to finish it, but I wanted to bring at least the prototype so you know what I'm working on, depending on each person I have