Next up
(ENG) I was finally able to add a combo system in the game . If you get five sweet spots in a row, you get some extra points on your performance. I'm thinking about adding a speed boost. as well. If you can; sharing any ideas would be great :)
(ENG) I just released a test version. I can't wait to add more features and assets. Please tell me if there are any bugs or feel free to share any ideas. ❤
I'm pretty new to this. I started the development of Kudya Chef, three weeks ago and I want to share the development process with everyone interested in playing the game :) I'm happy to have you here
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regional Bulbasaur. #Pokemon
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I made a small jungle house.
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