Game
Happiest Day

6 years ago

Engine Update!

I've decided to switch to Unity, because the game is a bit less visual novel-y now that I've worked out more of what I want to do.


I also got very, very tired of trying to hammer elements into Ren'Py that the engine was very much not designed for (like an RPG-style overworld).

It took me about an hour to make a map in Ren'Py, and about ten minutes to make the same map in Unity. This won't be too much of a setback time-wise, since so many things will be easier for me to handle now. Plus, I have actual progress to show! Look!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Path of Kami: The Evolution of the Lore

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

a drawing I did because I was bored😪. But I love how it turned out.😊

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle