Game
Happiest Day

5 years ago

Engine Update!

I've decided to switch to Unity, because the game is a bit less visual novel-y now that I've worked out more of what I want to do.


I also got very, very tired of trying to hammer elements into Ren'Py that the engine was very much not designed for (like an RPG-style overworld).

It took me about an hour to make a map in Ren'Py, and about ten minutes to make the same map in Unity. This won't be too much of a setback time-wise, since so many things will be easier for me to handle now. Plus, I have actual progress to show! Look!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

My D&D art for my family so far (WIP if you couldn't tell)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100