Next up
Progress so far:
-Switch entity done
-Light entity done
-Apartment modelled
-Windows modelled
-Light bulb modelled
-Light switch modelled
-Basic pick up and interact system
-Nice wallpapers
-???
-Developed basic universal button/switch functionality.
When the red button is pressed, it interacts with the light (or anything else) in various ways, depending on what is desired.
Doing a lil something
-Output/Input interface for map/level designers.
Made with the intent to speed-up map/level design by avoiding scripting entirely.
-Ent_Switch tweaked and made more level designer friendly.
Added a complex version of the switch for more flexibility.
Basic tool tips and explanations added.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
Made my first ever animation.
it happens
Some Shadow boss fight gameplay 👾










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