Game
Fistful of Pixel
12 years ago

Entering the Jam


The game has been uploaded for the LowRezJam!

Our initial idea was a bit different but we are really satisfied with the result achieved!

The tech behind the dungeon generation looks so promising and we’ll head to use a more powerful engine to tailor a complete game starting from our jam experiment!

Another thing we’d like to mention is the weapon reload system. We wrote and implemented it for fun and even if it could seem to make the game harder it gives a deeper user involvement during the gameplay forcing the player to hides around the door’s corners to reload before facing the next room full of enemies!



0 comments

Loading...

Next up

Pixelated cowboy hats They are everywhere! Pixelated cowboy hats are coming!

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Only true badasses may pass! #conceptart #art #gamedesign

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?