That’s what I’ve started working on today. I’m eventually going to have it where the class will take player and enemy and NPC data from Xml files. However, I don’t have much time today to implement it, but since I’m off tomorrow, I’m going to be working hard at it then.
The menu transitions work 100% of the time now, too. So, that’s a good thing.
I’ve got 2 other people helping me out with art assets now, sadly though, it doesn’t mean I have a team put together (I’d love if I did).
Effects and weapons: Peckan
AND
Character Cut-ins: kobe561
Here’s a WIP of the main character cut-in (I just LOVE his style!):
So, that’s what’s been happening with “Illumination”.
Hope you guys continue to check it out!
As always, Classy Hero Games is outta’ here!
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