Escape is not Easy Patch #2
Content:
1: New sounds
2: Fixed AI stuck in the doors
3: Now the doors open away from you
4: Increased doors speed when open and close
5: The crosshair makes bigger only when you look at an interactable object
Next up
After and before
Clouds and clouds.
I haven't posted stuff in 7 MONTHS... sooooo, here's a little sneak peek of something I'm working on
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated โ๏ธ
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Szayel Aporro Granz - Bleach
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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