Just wanted to drop an estimate release date for you guys who have been following my project. The release date I have planned for this is July 10th most likely. Maybe Earlier, maybe later(but no longer than August 20th max). Though don’t worry, I will keep you guys updated on the progress of the game the whole way through. And I might even make some DLC when I’m done.
Next up
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
Wanted to practice drawing something different than usual so I drew Sans since the Deltarune newsletter just dropped lol. pretty proud of it being just a real quick doodle.
Da eepy.
Learning to shade attempt 2, Won't post them all obviously but shocked at the improvement already. Still a lot of room for improvement though!
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
My first attempts at following @souptaels shading tutorial. I love their art so much! I definitely see several places it could be improved but having barely attempted to shade at all before I'm shocked at how much better it looks than how I did it before!
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!
I met Charles Martinet(former voice of like %99 of the Mario cast) today!
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