Game
Shifts At Beaver's: Grand Opening
3 months ago

Estimated release dates for shifts at beaver's grand opening demo: 27th May/2nd June of 2025 due to the cameras being a painful thing to make and having to make jumpscares and also putting every single animatronic into a camera to show movement.




1 comment

Loading...

Next up

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

changed the heartbeat system to FHN model and optimized the emotion system of the ai, idk why i didn't think of optimizing the emotion system like that in the first place.

New Lighting!

THE POINTS OF THE TRIANGLE ARE DONEEEEE, now i need to make the edges, then the faces of the triangle, which will be a nightmare

Some subtle model changes

waos, updated ai confidence, ngl i think it's cooler to have this than the previous thing i had

more improvements to the 3d engine i made in turbowarp

making T.W.D'S new head model.

Office Footage, yeah ik it's boring.