Game
Shifts At Beaver's: Grand Opening

25 days ago

making T.W.D'S new head model.




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changed the heartbeat system to FHN model and optimized the emotion system of the ai, idk why i didn't think of optimizing the emotion system like that in the first place.

maximum 55 fps for photon shaders, cool, my old pc probably would run it on 5 fps or smth even with the settings tweaking which btw i did for my new pc because otherwise it would run at 28-39, i think now it runs on at least 34-55 fps

Bro i just changed it to cos pixel y / pixel x, and what the heck is this

Happy Anniversary to FNAC Remastered! To celebrate, The team has selected creators to be given early access to a demo of Five Nights at Candy’s VR: Assured Liability and can record/stream starting today!

some progress... gonna add more neurons to it soon, maybe could train it for it to speak, i mean it's very possible it has the capacity and dendrites to split up the huge value of saying hello which is: 85121215 to 8 5 12 12 15.

RETURNING SOON...

1 hour left till those cells discover echthroi and an philoi cell being hostile towards them after it dies, right now they just starve to death because they don't have any energy to consume from an cell.

thingy, gonna add more of these dots, then i'm gonna add enemies.