Game
Eternum
9 years ago

Eternum is on Steam Greenlight!


Eternum is on Steam Greenlight!

http://steamcommunity.com/sharedfiles/filedetails/?id=854785405

We have formed a team to create a remake of Eternum using Unity and improving graphics, gameplay, arcade feel, Steam achievements… and much more! It will also have the advantage of having versions for Windows, Linux and Mac (for now).

Please: We need your help! A vote or a comment will be greatly appreciated!

Thank you very much.

5d0b4401d32c3.gif


0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Werehog transformation process. #sonicunleashed

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!

Respect (Only TLOZ Players Will Understand)

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?