Currently working hard on dialogues, eventing and setting up the game’s quests and puzzles. There is so much to write, test and set up; it’s a bit overwhelming! But it all should be good, the goal is to have a fully-functional game by Friday evening so we can use the long weekend to work on the art.
Next up
art comission.
We are under attack!
Runestones: from concept to in-game model🗿
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
Levels' maps.
Made my first ever animation.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
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