Every time you kill you stain the walls and if you die, the bloody reminders of battle stay on the walls... #gamedev #indiedev #indiegamedev
Next up
It's always a good thing when you look back and see how much has changed and how much you progressed since the beginning. This doesn't mean we are done, but it is inspiring to see what a team of 2 can do #indiedev #gamedev #IndieGameDev
Chapter one dialogues are almost done! Do you read dialogues in games or just skip em? Asking for a friend #gamedev #indiedev #mobilegame
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Time flies, it's another #screenshotsaturday! Here are some of our characters, in their dialogue portrait glory! What would you name your favorite? #pixelart #gamedev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hi guys! Haven't posted for a while here, but we've made a lot of progress since the last time. New effects, new animations, new quality of life improvements. #gamedev #indiedev #mobilegame
Immortality can be a curse. A part of one of our in game comics. Do you think that art like this is a spoiler by itself? #gamedev #indiedev #indiegamedev
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
Combos are the only way to finish these dangerous rooms. Spikes cover all walls and you can either dash from enemy to enemy, or use some moving platforms to perform kills. #gamedev #indiedev #screenshotsaturday










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