Combos are the only way to finish these dangerous rooms. Spikes cover all walls and you can either dash from enemy to enemy, or use some moving platforms to perform kills.
#gamedev #indiedev #screenshotsaturday
Next up
Time flies, it's another #screenshotsaturday! Here are some of our characters, in their dialogue portrait glory! What would you name your favorite? #pixelart #gamedev
It's always a good thing when you look back and see how much has changed and how much you progressed since the beginning. This doesn't mean we are done, but it is inspiring to see what a team of 2 can do #indiedev #gamedev #IndieGameDev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Chapter one dialogues are almost done! Do you read dialogues in games or just skip em? Asking for a friend #gamedev #indiedev #mobilegame
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Milestones this week for Madness/Endless on the App Store: 8th Place in Action in Paid apps 23rd Place in Action in Paid apps Made the Best New Games List
Editors' Note on the App Featured on the New Game section Why not try it? https://t.co/EWbXl9KCoY
Every time you kill you stain the walls and if you die, the bloody reminders of battle stay on the walls... #gamedev #indiedev #indiegamedev
0 comments