Game
Comic Sans Destroyer

3 years ago

Everything Added in the 1.2 Update


The 1.2 update is now available, containing multiple new features and changes to make the experience of playing CSD better.


  • Added a new settings menu, featuring three settings:

    • An alternative way of playing in which the user uses their arrow keys and Q/W buttons.

    • Lower graphical effects options.

    • A toggle for dialogue during the Papyrus fight.

  • Fixed a performance issue where duplicates of particles wouldn't be deleted after being created, causing the game to perform terribly the more the user pressed on.

  • Partially fixed an issue in which Papyrus can summon multiple lane closures after being restarted, may not be fixed fully yet in this release.

  • Added Gamejolt API support, which features 2 new trophies for defeating Comic Sans and/or Papyrus.

  • Added a new credits sequence that will play upon defeating either Comic Sans or Papyrus.

  • The game can now be restarted upon finishing a level as opposed to soft-locking the player indefinitely.



0 comments

Loading...

Next up

Papyrus Destroyer (Official Beta Soundtrack) is now on Soundcloud

Everything Added in the 1.3 Update

Everything Added in the 1.1 Update

Successful landing

#screenshotsaturday

Another house i made long time ago.

"Our work is never over" they said.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?