Hi All,
Was working on another prototype level. This time focus was to start programming first 'puzzle' (or level building) elements for the game.
Before getting to main devlog entry covering last batch of work more deeply (with some fancy animations too), here's short story how level was built and how lighting affects output visual quality.
1. only ambient light - everything looks flat (maybe I'll add some ambient occlusion later in development or in RTG 2 )
2. darker ambient and added one strong point light (with weak attenuation) - just one light brought brutal change
3. all switches have small lightie (red or green depending on state) with strong attenuation - so they do just small 'local' environment illuminations
4. finally added 2 more lamps (one white at bottom of the level, one red at exit door) - just to add even more depth to scene
Note: those reddish vertical walls are doors and black part of the floor in front of player is elevator. Both are now changed to look more 'final'.
Next up
Hi Everyone!
RTG - The Ray-Traced Game has now its own INTRO. The game is very close to its Alpha release state with final release scheduled later this year.
Music: https://www.purple-planet.com/ #indie #scifi #raytracing #puzzle #platformer
¡Hola, RTG ya está en version Alpha! Un vistazo.. Music: https://www.purple-planet.com
New video of RTG - The Ray-Traced Game, which is now around 75% complete. In the video you can see a puzzle involving "deadly bouncing lights". Follow me on YT for more gamedev videos: https://www.youtube.com/@vdienesdev Music: https://www.purple-planet.com/
RTG - The Ray-Traced Game, sci-fi puzzle platformer which I'm developing, reached Alpha state! It means, game fully playable from intro to ending credits. It's a big milestone, but now, rolling up sleeves for Beta! Music: https://www.purple-planet.com/
¡Hola a todos en este grupo y Feliz año nuevo!
Comparto con vosotros nuevo vídeo de RTG que acerca su estado Alpha. En el vídeo podeís ver logo y menu principal. ¡Que os guste! Music: https://www.purple-planet.com/
RTG - The Ray-Traced Game is in version 0.6.2. Around 2/3 of the game is done, currently I'm on sound&music. In the video you can see typical 'puzzle boxes' level. Music: https://www.purple-planet.com
Hi Everyone and Happy New Year!
RTG is nearing its Alpha state. The game has its logo at startup and proper main menu with own dedicated ray-traced scene, all in the "mood" of game itself. Hope you'll like it! Music: https://www.purple-planet.com/
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