Game
Space Monsters Classic
10 years ago

Expansion update changes of Space Monsters


Here we are in the list of future changes for the expansion update of my first top-down third person shooter game. So let’s see the list below.

March 26, 2015

  • Making new sprites for 3 additional playable characters in one sheet.

  • Some sprites of Sam Ramsen are fixed.

March 27, 2015

  • Changing the sprite definitions of both Blaster and Cannon Machines. So that they are slightly fixed.

  • Adding new types of monsters in the sheet.

March 28, 2015

  • Continue adding some sprites in the sheet for expansion.

March 29, 2015

  • Checking and editing barrels in some missions of the primary campaign.

  • Adding hover button sprites in a single sheet

  • Adding the second final boss sprites in boss sheet.

March 30, 2015

  • Updating buttons with hovering mouse effects.

  • Fixing the 10th mission briefing information.

March 31, 2015

  • Adding important sprites for the game.

April 1, 2015

  • Obtaining 3 additional characters in the game.

  • Continue adding sprites of one more enemy.

April 2, 2015

  • Modify the improved version of the credits in the game.

  • Add only 1 arranged soundtrack.

  • Add “The End” text object.

Aprile 3, 2015

  • Expanding the tileset for the second campaign, including affitional backgrounds.

  • Adding sprites for the single ending of the second campaign, few obstacles and the helicopter.

  • Add one more sound effect for helicopter.

April 4, 2015

  • Adding additional sounds for new types of monsters.

  • Adding 3 new monster types.



0 comments

Loading...

Next up

The expansion update is now in current progress

#GJAsks My favorite game is Mega Man. Get it?

"Our work is never over" they said.

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Showing off player 2 😎

What do you think?

Why walk when you can jump?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Explosive domino effect

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc