Most of you are asking why I have been gone. It is a long story. It started out a while ago, my computer had broken, and in that time-frame, my Discord had died. That meant that I had to start development again. It died...I gave up. It was all over. But now! The alpha is ready for new years! I hope that you guys are excited and that you share this with your friends, because yes. On a serious note, we now have a slightly small Dev team. They are both Italian and speak a bit of English, and we have some promotional art drawers, but we need a coder. Coders are needed. After that, we are good, and the full game will...well...no release date yet. I love you all and I am TomTheBomb, signing out!~
Next up
Did a little more digging and found some more art/images. It's not a lot, but it will do for now. I think we are ready for a beta...this new years!~ Cheers all!
We have a tad bit more promotional art, but this is all for now. I hope you are satisfied! If you want my Discord, here you go!: Jaxx The Adorable Pitbull#3065
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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