Most of you are asking why I have been gone. It is a long story. It started out a while ago, my computer had broken, and in that time-frame, my Discord had died. That meant that I had to start development again. It died...I gave up. It was all over. But now! The alpha is ready for new years! I hope that you guys are excited and that you share this with your friends, because yes. On a serious note, we now have a slightly small Dev team. They are both Italian and speak a bit of English, and we have some promotional art drawers, but we need a coder. Coders are needed. After that, we are good, and the full game will...well...no release date yet. I love you all and I am TomTheBomb, signing out!~
Next up
We have a tad bit more promotional art, but this is all for now. I hope you are satisfied! If you want my Discord, here you go!: Jaxx The Adorable Pitbull#3065
Did a little more digging and found some more art/images. It's not a lot, but it will do for now. I think we are ready for a beta...this new years!~ Cheers all!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I-Buki
Mio-Da!
Ibuki Mioda!
Terraria
Regional Bulbasaur. #Pokemon
2d lighting experiment
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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