Next up
Some tweaks from the last post's menu, and ENDOOM screen. (for when you leave the game)
This kind of quit screen was common for old computer games (including DOOM), and was made out of character tiles, it isn't really a picture file.
Cutscene test.
SW '95 is done, and is releasing on September 11th. I also learned how to program batch files, so i made a SW '95 Launcher, and i guess i shall do a launcher for the upcoming FNaF Doom Renovation updates, as i think the previously shown are too bloated.
gotta love seven paladins 3D...
They ain't gonna snap their knees anymore.
Not much progress being done lately again, busy with other things, although might not take long to start story boarding scenes, it's nothing concrete, but i'm thinking of either an October or November release for the update.
My CPU is quite old already, it struggles to render shadows but, welp.
fnaf foxy
The best 007 movie, like no other, the misjudged and under-appreciated.
Well no wonder people rarely want to talk to me when i'm a Sega Saturn, Dragon Ball, Roland, George Lazenby pre-Touhou 5 fan. It's not what any one wants. People just follow trends.
Tekken in 1987? Well i almost forgot...










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