Game
Falling Fox
12 years ago

Falling Fox version 1.2


Hey GameJolt gamers,

After working on it for almost a week, I’m proud to release Falling Fox version 1.2. Version 1.2 spots quite a significant number of changes compared to 1.1.

First and foremost, you can now move the Fox in 8 directions instead of just 2. This allows more freedom in movement and better chances in avoiding traps.

With the new control system, I was able to add in 2 new enemies, Slow Ghost and Fire Ghost. Touching Slow Ghost will bring your character to a crawl, whereas Fire Ghost will spit fireballs at you.

I have also added a new Slow power-up, which is pretty much what I call the ‘Matrix’ mode.

Anyway, I’m not gonna bore you all with a long article so check below for the complete list of changes. Do checkout my game and let me know what you think in the comments.

Cheers and game on!

[Version 1.2]

  • you can now move in 8 directions instead of 2.

  • 2 new enemies, Slow Ghost and Fire Ghost.

  • new powerup, Slow (a.k.a Matrix)

  • added Next Round Bonus perks.

  • added Guest option.

  • added 6 new Trophies.

  • increased default Boosting energy to 30 and 50 (after upgrade).

  • made some gameplay tweaks.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Colorful Fox

Happy Late Easter!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

NEW AWP DESIGN !

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?