Game
FAUXTALE + FAUXTALE: Hard Mode

4 months ago

FAUXTALE - Spring Devlog

(Art by myself and @FedeP )


It's officially spring, which means that it's time again for another seasonal FAUXTALE devlog! Lots of progress has been made since the previous update, so let's dive right in!


Miscellaneous Updates

First of all, FAUXTALE has a discord server! Make sure to join if you haven't already: https://discord.gg/kuEADPzSps

I also recently created (or revived) a YouTube channel! Expect FAUXTALE updates and random videos there: https://www.youtube.com/@L8tat8w8


Game Updates

FAUXTALE progress has been going better than ever these past few months, and I'm excited to showcase some of it, both now and later down the line.

First of all, the Afterlife Analyst has finally been implemented into the game! Check out his introduction here:

Additionally, Hard Mode, FAUXTALE's Deltarune-inspired alternate plot, has officially begun development, starting with its battle system!

screenshot_2025-03-20_at_23109pm.png

Everything shown in this image is (very clearly) a work in progress.

And lastly, the Caverns also received some slight progress.

screenshot_2025-03-20_at_23320pm.png

Music Progress

In terms of FAUXTALE's OST, several tracks have been completed over the past few months! Take a listen to a few of them:

An updated version of the Afterlife Analyst's theme.

FAUXTALE: Hard Mode's "Rude Buster" equivalent.


Art Progress

As hinted at earlier this month, the Afterlife Apartments tileset is being completely redone! Since this was one of the first art assets ever made for the game, the team and I figured it was time for an update.

screenshot_2025-03-22_at_104240am.png

Additionally, on the Hard Mode side of things, several characters and enemies have had designs drafted and/or finalized! Take a look:

ectoprism-export.png
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Coding/Engine Progress

While the bulk of coding work was done on the actual game, some progress on the engine has also been made! For example:

screenshot_2025-03-22_at_25557pm.png

A finished save/load system,

screenshot_2025-03-22_at_25820pm.png

an overhauled dialogue system,

screenshot_2025-03-22_at_25947pm.png

and much more!

FAUXTALE has had no shortage of progress this season, and it's showing no signs of stopping.


Conclusion

This season has been FAUXTALE's most productive yet, and with the game coming up on its first anniversary, I'm very proud of the progress I've made.

With that said, thank you for reading the devlog, and I'll see you next time!



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Next up

Big news! (or maybe not, for those following my bluesky)

FAUXTALE and FAUXTALE: Hard Mode are getting a website!

Expect to see it released within the coming weeks.

(this may or may not include a Spamton Sweepstakes-like ARG)

FAUXTALE is looking for ARTISTS!

If you have talent in any of the following:

- Digital art

- Tileset art

- Character design

and can replicate Temmie Chang's art style, feel free to apply!

You can message me on Discord (l8ta) or leave a comment to apply!

* Hades. * Mage of Death, ruler of the Field of Death and Despair. * It's going to take a lot to bring him down. * What do you say, Faux?

Listen to "Hades" on SoundCloud now!

https://soundcloud.com/l8ta8tw8/hades

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

FAUXTALE Q&A!

Ask me any question, spoiler or not, and I'll give an answer!

(see article for rules)

Mr. (Ant) Tenna in 3D!

#DeltaruneArt

REBRAND! (sorta)

To emphasize the new direction FAUXTALE has been taking in recent months, the game page has been updated and given a new title:

FAUXTALE + FAUXTALE: Hard Mode.

On behalf of myself and the team, we hope you enjoy what’s to come.

We’re back!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The area theme "Caverns" has been remade! Give it a listen on SoundCloud:

https://soundcloud.com/l8ta8tw8/caverns-v2