Game
Fazbear Nights 2: Quaesitor Mortis
2 years ago

Fazbear Nights 2 'Remake' Development Update


Hello again, it's been a little while. Or at least it feels like it's been a while since the last devlog here on Gamejolt.

I'm not gonna waste your time with this devlog like the previous one so lets get into it shall we?

Something Old?
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Of course this is the first thing on the devlog. I'm sure you're all curious what will be coming back in this remake, I won't be going into a lot of details here but I'll give you a 'rough' idea on what you should expect to return.

  • Lockers

    It just wouldn't be the same without them right?

  • Similar Map?

    This one is kinda iffy to include here since it'll be undergoing quite a number of changes but here it is nonetheless.

  • Animatronics

    Duh, obviously they'd be coming back. But not without their fair share of AI changes.

This isn't all that's coming back but as I said above this will give you an idea of what'll be coming back.

Something New?
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Now onto some new features that have been included in the game so far in development.

  • The Mask

    You read that correctly the mask is actually in the game now! Now as for how it'll work that remains to be seen in a later devlog. (Here is a cropped image of the player wearing a mask inside a test map)

    chunka.png
  • Objectively Better Objectives

    I think we can all agree that the original objectives in the game are kinda well... boring. And so I decided to spice things up a bit by adding more creative and interesting objectives that still line up with the original game.

  • Better Artificial Intelligence

    I won't go into much detail here since this can be it's own devlog later down the line (if I remember to make one). However the new AI systems are much more optimized and have greater flexibly. They can do more 'advanced' things compared to their original counterparts.

Shameless Plug
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If you wish to see more common devlogs about development updates I suggest joining the Patreon!

You can also join the Discord Server if you dare. I tend to be more active there with smaller updates and random conversation.

Thanks for reading!
I'll try and make more future devlogs about development when things progress further!

-TSEG



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