3D cutscenes, with fully modeled humans and animatronics.
Questions and answers from some characters.
A considerable amount of humans and Animatronic characters.
Voice acting in cutscenes and during gameplay.
Localization of some languages, such as Portuguese, English and Spanish (more to come).
Different types of language for Voice acting (Portuguese, English and Spanish for now).
Free-Roam Sections
Different endings.
Choices made by the player interfere with the story.
2D Sections (we're not talking about story minigames).
Easter Eggs.
Different Aesthetic.
??? Section.
Features that will be added in FNAF: CD.
Changes might happen.
Next up
Into the Water
Nostalgia-Bait Springtrap
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Alone Together....






















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