So, it has been a month everyone.
I took a week break so I wouldn't get burned out.
BUT WHO CARES ABOUT THAT!!!!!
Introducing the new: BATTLE SYSTEM!
This new battle system has a new UI layout and features for this swap take!
In order we have:
Fight, Act, Skill, Item, Mercy.
This take's battle system focuses on my ways to improve Undertale's battle by adding more unique ways to battle.
Skills are a way to customize you battle experience.
Skills can be obtained in three ways:
-Sparing the same monster a certain amount of times.
-Killing a boss monster
-Sparing a boss monster
-Shops
What are skills?
Skills are abilities to change many things.
Though it will mostly focus on stats;
-It changes monster's HP, ATK, and DEF by decreasing them.
-It changes players HP, ATK, and DEF by increasing them.
-It changes the monster behavior to allow battle to be quicker.
Ex: When you earn a skill by defeating an enemy in any sort of way, the same enemy or enemy will similar aspects could be defeated quicker
With skills you can equip a certain amount per LV.
So use them wisely!
Some new stuff got improved this month!
Here check them out:
The Official SS! Underswap logo is now complete and is in game!
As we get close to the demo we need new screen shots don't we!!
Well here is some W.I.P screen shots for you all!
Continue/Reset Menu:
Ruin's Resort Prototype:
Starting room:
This is all for this Month, and I hope this helps for all the lack of content!
Enjoy your day!
Take care, talk soon.
-Sensational
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