Next up
A work in progress showcase of Demo 2 so far. So you could see everything all the changes in one go. I did have to speed up the tycoon part since it would take forever to watch through.
(ignore the empty main menu, I'm not finished with it yet)
Also for people wondering, I did make Control Settings for you to change the inputs of the game to buttons on your keyboard or mouse.
Many people were having issues where they couldn't get inputs to work (I think it's cause of unicode key inputs)
Here's what the View Mode of the Tycoon looks like now.
Many people wanted the ability to hide the UI as well as take screenshots in-game. You can also open the file location of the screenshots and are separated by the name of your pizzeria!
The Joy of Creation
#tjoc #fnaf #fnaffanart #fnafart #FiveNightsAtFreddys #fazbearfanverse #thejoyofcreation
A very needed change was the Shop UI as, in the long-term, it wasn't viable to keep the same UI as Pizza Sim due to how tedious it was finding items. You can also change the max values of objects into your save file.
Oh damn it's my #spawnday
Here's a short clip of gameplay to celebrate. Mind you, there's no sound and no film grain at the moment.
Thought I might as well show it off now since I finished some stuff yesterday.
I've started to work on minigames/playtests of existing items and have added Faz-Ratings to the game! Many people were asking for this and I've been testing it a few weeks ago!
Just wanted to update y'all and say that I'm still working in the background. Trying out some ideas, mechanics, and some cool additions that'll (hopefully) work out.
Obviously cant show rn since I'm hoping it'll get a lot of people interested again.
Saturday Night at Freddy’s MEGA Devlog
(A lotta stuff happened!)
Currently WIP of the Tycoon Section UI so far (View Mode not worked on yet).
Biggest thing that needed improvement was having the user actually use other draw options and have better ways to find all the items, decor, and animatronics in one mode.
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