Game
One Week with Assid REMAKE

2 years ago

FIFTH DEVLOG ABOUT THE DEVELOPMENT


I'm not gonna lie, this has probably been the least productive month so far, mainly due to having a lot of exams. April has mainly been about fixing bugs (most of them being caused by not using clones properly, however, I've gotten better at maintaining them) and generally polishing the gameplay.

-WHAT'S NEW?-

  • Fixed bugs and visual glitches.

  • Polished the gameplay, for example when it comes to the AI, changing directions in the office, adding a visible timer on how much time you have left to get rid of an animatronic before it kills you (during the secondary task) and so on.

  • Night 1 is still being worked on. I've had a few issues with the clones and Assid's AI.



12 comments

Loading...

Next up

2026 ANNOUNCEMENT

TWENTIETH DEVLOG ABOUT THE DEVELOPMENT

SMALL DISCUSSION

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

FIFTEENTH DEVLOG ABOUT THE DEVELOPMENT

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

SEVENTEENTH DEVLOG ABOUT THE DEVELOPMENT

Have any of you ever had this bug where all blocks (or rather the texts of them) "condenses" into one small space? If anyone else has run into this problem, could you please share on how you solved it?

Ok who turned the yoinky sploinky mode on?

SIXTEENTH DEVLOG ABOUT THE DEVELOPMENT