Working on the resource balance for the v1.0 release (3 weeks to go!) of Fighty Driver 
I want the player to feel the tension: should you detour for that extra coin or rush to the exit before the engine stops?
How do you usually play? Are you a "Safety First" driver or a "High Risk, High Reward" scavenger? Let me know in the comments, I'm adjusting the difficulty based on your feedback!
#shooter #arcade #driving #action #singleplayer #arcade #indie #indiedev #fps #gamedev




















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