Progress has been slow of late, especially with school starting up again. I have been devoting a lot of time to the creation of models and textures along with the character controller. you are now able to walk around, pick up things, and use them to glitch yourself up at incredible speeds. (I have no idea why it does this, but it is highly entertaining.) Today, I spent some time adding cel-shading to the game for a much cleaner and refreshing look. You can find a before and after attached to the post. With that, I bid you the fondest of farewells
Next up
Bandana Dee the Dream Friend
Another house i made long time ago.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
My D&D art for my family so far (WIP if you couldn't tell)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Respect (Only TLOZ Players Will Understand)
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames











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