Game
Bomber Cat
12 years ago

Final Day Update


Today will be largely focused on incorporating AI. It wont be perfect as we don’t have much time left, and our engine has no previous AI code. Luckily, we can use relatively simple algorithms as the pathfinding is essentially the same as 2d pathfinding. Even though split screen is working, we don’t want to alienate the large number of players who will be looking for a single player experience, so this is our main focus.

We will also be writing the code to allow us to add our sound effects to the game today. Which is great, cause after an evening of grown men making cat sounds, we’ve got some beautiful sound effects for our voxel cats.

Any remaining time will be spent on trying to quickly add a touch of polish to the game. This is not really something we’re focusing on though, as time is short, and we will have plenty of time after the jam is over to add more depth to the game.



0 comments

Loading...

Next up

art comission.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?

Made my first ever animation.

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!