Game
Bomber Cat
11 years ago

Final Day Update


Today will be largely focused on incorporating AI. It wont be perfect as we don’t have much time left, and our engine has no previous AI code. Luckily, we can use relatively simple algorithms as the pathfinding is essentially the same as 2d pathfinding. Even though split screen is working, we don’t want to alienate the large number of players who will be looking for a single player experience, so this is our main focus.

We will also be writing the code to allow us to add our sound effects to the game today. Which is great, cause after an evening of grown men making cat sounds, we’ve got some beautiful sound effects for our voxel cats.

Any remaining time will be spent on trying to quickly add a touch of polish to the game. This is not really something we’re focusing on though, as time is short, and we will have plenty of time after the jam is over to add more depth to the game.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Family band complete!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Regional Bulbasaur. #Pokemon