Game
Bomber Cat
11 years ago

Final Day Update


Today will be largely focused on incorporating AI. It wont be perfect as we don’t have much time left, and our engine has no previous AI code. Luckily, we can use relatively simple algorithms as the pathfinding is essentially the same as 2d pathfinding. Even though split screen is working, we don’t want to alienate the large number of players who will be looking for a single player experience, so this is our main focus.

We will also be writing the code to allow us to add our sound effects to the game today. Which is great, cause after an evening of grown men making cat sounds, we’ve got some beautiful sound effects for our voxel cats.

Any remaining time will be spent on trying to quickly add a touch of polish to the game. This is not really something we’re focusing on though, as time is short, and we will have plenty of time after the jam is over to add more depth to the game.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

The whole squad is here!

Interested? Follow me!

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Colorful Fox

Happy Late Easter!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/